![]() The features themselves would align more towards Wasteland 2/XCOM 2. There are however, more features that I would like to add and so I've been in talks with Nicholas over the past few weeks on implementing a few new features. With the addition of the grid based combat, I have moved over from Unreal to Unity, since the Ork Framework just has so many more features. ![]() I've been using ORK Framework for over a month and have found it to be extremely intuitive and really a complete package. ![]()
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